Save Doctor Lucky

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Save Doctor Lucky

Overview

Save Doctor Lucky is a board game of self-aggrandizing heroism for 3-7 players, designed by James Ernest and published by Cheapass Games (and later Titanic Games). The game is the thematic opposite of Kill Doctor Lucky – instead of murdering the old man, players compete to save him while being seen doing so. Set on a sinking ship, players attempt to rescue Doctor Lucky from various perils while another player observes, proving their heroism. As the ship sinks, decks are removed from the game, forcing players into closer quarters and making it easier to be observed. If Doctor Lucky is not saved before the ship sinks completely, everyone loses.

Components

Setup

Place the board showing the ship’s multiple decks. Each player places their pawn in a starting room. Place Doctor Lucky on his starting space. Shuffle and deal save and failure cards to each player. The ship starts with all decks intact.

Turn Structure

On each turn, a player:

  1. Move: Move your pawn one room in any direction (or stay put).
  2. Draw a Card: Draw one card from the deck.
  3. Doctor Lucky Moves: Doctor Lucky moves along his preset path through the ship.
  4. Save Attempt (optional): If you are in the same room as Doctor Lucky AND another player can see you, attempt to save him.

Actions

Movement

Save Attempts

Line of Sight

Card Management

Scoring / Victory Conditions

Win: The first player to successfully save Doctor Lucky while being observed wins the game.

Lose (all players): If Doctor Lucky is not saved before the ship sinks completely (all decks removed), everyone loses.

Special Rules & Edge Cases

Player Reference

Requirement For a Save Attempt
Same room as Doctor Lucky Yes
Being observed by another player Yes
Play a save card Yes
Opponents play failure cards They can try to block you

Win: Successfully save Doctor Lucky while observed.

Lose: Ship sinks before anyone saves him (all players lose).