Satori

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Satori

Overview

Satori is a board game designed by Paco Yanez and published by Perro Loko Games. Named after the Japanese Buddhism term for awakening and enlightenment, players compete to advance on a spiritual path in the historic Koyasan monastery. Players build new temples for votaries to pray, recruit the wisest monks, and contribute to building the great pagoda to establish Koyasan as the heart of Zen Buddhism. The game uses worker placement and resource management mechanics across multiple temple locations. The player who advances farthest on the spiritual path wins.

Components

Setup

Place the main board centrally. Each player receives a player board and starting resources. Set up temple tiles in designated locations. Arrange devotee meeples at the torii gate. Shuffle monk cards and lay out the initial offerings. Place pagoda construction pieces nearby. Set all players’ markers at the start of the spiritual path.

Turn Structure

On each turn, a player:

  1. Choose a Devotee: Select one of the available devotee meeples at the torii gate.
  2. Place at a Temple: Move the chosen devotee to a temple on the board.
  3. Resolve Action: Perform the action associated with that temple.
  4. Optional Actions: Perform any bonus or chain actions gained.

Actions

Temple Actions

Each temple on the board offers a different action:

Mountain Actions

Building Temples

Scoring / Victory Conditions

The primary measure of success is position on the spiritual path. The player who has advanced farthest on the spiritual path at game end wins.

Additional scoring may come from:

Ties are broken by remaining resources.

Special Rules & Edge Cases

Player Reference

Step Action
1. Choose Select devotee at torii gate
2. Place Move devotee to a temple
3. Resolve Perform temple action
4. Bonus Execute any chain/bonus actions

Victory: Farthest on the spiritual path wins.