Sanctuary

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Sanctuary

Overview

Sanctuary (also known as Sanctuary: Thieves’ World) is a board game designed by Bill Fawcett for 2-6 players, set in the fictional city of Sanctuary from the Thieves’ World shared-universe anthologies by Robert Asprin and Lynn Abbey. In the standard 2-5 player game, each player takes the role of a thief traveling through the city, responding to rumors, avoiding guards, and stealing goods. The first player to collect 300 silver pieces and hide them in their secret cache wins. In a 6-player game, the sixth player takes on the role of Kadikithis, directing Hell Hounds to prevent robberies.

Components

Setup

Place the board centrally. Each player chooses a thief pawn and places it at the starting location. If playing with 6 players, the sixth player takes the Kadikithis role and places Hell Hound pawns. Shuffle the rumor and event decks. Each player secretly selects a location on the board as their secret cache. Distribute starting silver pieces.

Turn Structure

On each turn, a player:

  1. Draw Rumor/Event: Draw a card that indicates a potential robbery opportunity or an event that affects the city.
  2. Move: Move your thief pawn through the streets of Sanctuary toward the rumor location or your cache.
  3. Encounter: If you encounter guards or Hell Hounds, attempt to evade or deal with them.
  4. Rob: If at a rumor location, attempt the robbery to gain silver pieces.
  5. Cache: If at your secret cache location, deposit silver pieces for safekeeping.

Actions

Movement

Robbery Attempts

Guard Evasion

Caching Silver

Kadikithis (6-Player Only)

Scoring / Victory Conditions

Standard Game (2-5 players): The first player to cache 300 silver pieces at their secret location wins.

6-Player Game: Thieves race to cache 300 silver. Kadikithis wins if no thief achieves this by game end.

Special Rules & Edge Cases

Player Reference

Action Effect
Move Navigate city streets
Rob Attempt robbery at rumor location
Cache Deposit silver at secret cache
Evade Attempt to avoid guards

Victory (2-5 players): Cache 300 silver pieces.

Victory (6 players): Kadikithis prevents all thieves; or first thief to cache 300 silver.