San Juan

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San Juan

Overview

San Juan (Second Edition) is a card game adaptation of Puerto Rico, designed by Andreas Seyfarth and published by alea/Ravensburger. Players compete to become the most prosperous citizen of San Juan by building structures and developing a thriving economy. Cards serve triple duty: as buildings when played face-up, as money when discarded from hand, and as goods when placed face-down on production buildings. The game is played over approximately 11-14 rounds until a player builds their twelfth building, at which point the player with the most victory points wins.

Components

Setup

Select a starting player who receives the Governor placard. Each player starts with one Indigo Plant placed face-up in their building area. Shuffle the card deck and deal 4 cards to each player as their starting hand. Place the 5 role placards face-up in the center. Shuffle the trading house tiles face-down.

Turn Structure

The game is played in rounds. Each round:

  1. The Governor (starting player) chooses one role placard, places it in front of them, and all players perform that role’s action. The Governor gets a privilege (bonus) for the chosen role.
  2. Clockwise, each subsequent player selects an unchosen role and all players perform that action, with the selecting player gaining the privilege.
  3. After all players have chosen a role, return all role placards to the center. Pass the Governor placard left. Begin a new round.

Note: In a 2-player game, each player selects 2 roles per round. In a 3-player game, each selects 1 (2 roles remain unused). In a 4-player game, each selects 1 (1 role remains unused).

Actions

Builder (Role)

Producer (Role)

Trader (Role)

Councillor (Role)

Prospector (Role)

Scoring / Victory Conditions

The game ends immediately after the Builder phase if at least one player has 12 or more buildings in their play area.

Scoring

The player with the most victory points wins. Ties are broken by cards remaining in hand.

Special Rules & Edge Cases

Player Reference

Role All Players Do Privilege (Chooser)
Builder Build 1 building Pay 1 less card
Producer Produce 1 good Produce 2nd good
Trader Sell 1 good Sell 2nd good
Councillor Draw 2, keep 1 Draw 5, keep 1
Prospector Nothing Draw 1 card

End Game: After Builder phase if any player has 12+ buildings. Most VP wins.