Samurai Spirit

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Samurai Spirit

Overview

Samurai Spirit is a cooperative board game designed by Antoine Bauza (7 Wonders, Hanabi), inspired by Akira Kurosawa’s film “Seven Samurai.” Players take on the roles of fierce samurai defending a village from a horde of bandits over three increasingly difficult rounds. Each turn, players draw bandit cards and choose how to deal with them – fighting them head-on, defending the village, or letting them pass to help other samurai. The group wins if at least one farm and one family survive after three rounds. The game features a beast transformation mechanic where wounded samurai become more powerful but risk death.

Components

Setup

Each player selects a samurai and takes the corresponding player board (human side up). Place family tokens and farm tokens to form the village (number varies by player count). Shuffle each of the three bandit decks separately. Remove a set number of cards from each deck based on player count (to create uncertainty). Place raider cards for each round. Determine a start player.

Turn Structure

The game lasts 3 rounds. Each round, the bandit deck is played through card by card. On each turn, the active player draws the top bandit card and must choose one of three options:

  1. Fight: Place the bandit card on your combat line, adding its value to your total. If your total exceeds your endurance limit, you are wounded.
  2. Defend: Place the bandit card on a defense slot on your board. This protects a village element (farm or family) from being destroyed. Each samurai has specific defense abilities.
  3. Pass (Let Through): Place the bandit card in a pass area. Passed bandits damage the village at round end.

After resolving the bandit, play passes to the next samurai. A samurai who is overwhelmed (total equals or exceeds limit) must stop taking bandits for the rest of the round.

Actions

Fight (Combat Line)

Defend (Defense Slots)

Support

Beast Transformation

Scoring / Victory Conditions

Win Condition: At least one farm and one family must survive in the village after the third round ends.

Lose Conditions:

Village Damage

At the end of each round, the village takes damage:

Special Rules & Edge Cases

Player Reference

Option Effect
Fight Add bandit value to combat line
Defend Protect a village element
Pass Let bandit through (damages village at round end)
Combat Line Result
Below limit Safe, continue
Exactly at limit Kiai ability triggers
Over limit Wounded (flip to beast side)
Over limit (beast side) Dead (game may be lost)

Win: Survive 3 rounds with at least 1 farm and 1 family intact. No samurai may die.