AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant
Runewars is a grand strategy board game set in the fantasy realm of Terrinoth, published by Fantasy Flight Games (2010). Players control one of four factions vying for control of the land and its powerful Dragon Runes. The game combines resource management, area control, army building, hero questing, and large-scale battles across a modular board. Players must gather resources, raise armies, recruit heroes, complete quests, and lay siege to fortified cities. The first player to collect a set number of Dragon Runes (typically 6) wins the game.
Assemble the modular board by placing territory tiles according to the scenario. Each player selects a faction and takes the corresponding faction sheet, army units, and starting resources. Place Dragon Rune tokens face-down on designated locations. Shuffle Season, Fate, Quest, Hero, Reward, and Tactics decks separately. Each player places starting units in their home territory and draws initial cards.
The game is played over a series of years, each consisting of four seasons (Spring, Summer, Autumn, Winter). Each season follows this sequence:
Recruit units by spending resources. Different unit types have varying combat strengths. Armies move across the map to control territories and engage in battle.
Heroes undertake quests by moving to quest locations and resolving quest cards. Successful quests grant powerful rewards including Dragon Runes.
When armies clash, combat is resolved using unit strength, Tactics cards, and dice. The attacker and defender compare total combat values, with various modifiers from terrain, fortifications, and special abilities.
Controlled territories produce food, wood, and ore during Harvest orders. Resources are spent to recruit units, build developments, and perform other actions.
Players can negotiate, form temporary alliances, and use influence tokens to sway neutral territories.
The first player to collect 6 Dragon Runes wins the game. Dragon Runes are obtained by:
If the game reaches a set number of years without a winner, the player with the most Dragon Runes wins.
| Order | Primary Effect |
|---|---|
| Mobilize | Move armies and recruit new units |
| Fortify | Build defenses and developments |
| Quest | Send heroes on adventures |
| Harvest | Collect resources from territories |
| Strategize | Draw Tactics cards |
Victory: Collect 6 Dragon Runes to win.
Resources: Food (feeds armies), Wood (builds structures), Ore (equips units).