AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant
RollerCoaster Tycoon: The Board Game is a board game adaptation of the popular video game, published by Parker Brothers/Hasbro in 2002. Players compete as theme park managers, buying attractions on the game board and directing neutral guest pawns through the park to earn guest points. The game combines roll-and-move mechanics with bidding for attractions. The player who attracts the most guests to their rides wins.
On each turn:
Moving Guests: Instead of moving your own piece, you move the neutral guest pawns around the park. The strategic element lies in directing guests to land on your attractions rather than opponents’.
Buying Attractions: When an attraction becomes available, players bid their money. The highest bidder wins the attraction and places their marker on it. Owned attractions generate guest points.
Upgrading: Some rules allow improving attractions to generate more guest points when guests visit.
Events: Event cards or spaces may introduce new guests, cause rides to malfunction (temporarily stopping guest point generation), or provide bonus opportunities.
The game ends when a set condition is met (all attractions purchased, certain number of rounds completed, or all guests have left the park).
Each player totals their guest points. The player with the most guest points wins. Ties are broken by the player who owns the most attractions.
Turn: Roll dice > Move guests > Score guest points > Buy attractions (when available).
Win: Most guest points at game end. Tie-break: most attractions.
Key mechanic: Moving neutral guest pawns to land on your own attractions.