Republic of Rome

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Republic of Rome

Overview

Republic of Rome is a grand political strategy game for 1-6 players covering 250 years of Roman Republican history, from the Punic Wars (264 BC) through the assassination of Julius Caesar (44 BC). Players lead political factions in the Roman Senate, competing for influence, offices, and military glory while cooperating enough to prevent Rome from falling to external threats and internal crises. The game captures the tension between personal ambition and collective survival: if Rome falls, everyone loses.

Components

Setup

  1. Separate cards by type: Senator, Statesman, War, Concession, Intrigue, Province.
  2. Deal Senator cards to players to form starting factions.
  3. Place the Republic’s starting treasury.
  4. Set up initial wars and threats per the chosen scenario.
  5. The game offers three scenarios covering different eras: Early Republic, Middle Republic, Late Republic.
  6. Determine the initial player order.

Turn Structure

Each game turn represents several years and follows this sequence:

  1. Mortality Phase: Roll to determine if any Senators die of natural causes.
  2. Revenue Phase: Collect income from provinces, concessions, and personal revenue. Pay for maintained troops. State taxes are collected.
  3. Forum Phase: Players draw cards from the forum deck. New senators, wars, events, and concessions enter play. Players may attempt to persuade unaligned senators to join their faction.
  4. Population Phase: Determine the state of public opinion. Unrest may grow if the people are dissatisfied.
  5. Senate Phase: The Senate convenes. Players propose and vote on:
    • Consul elections (2 Consuls lead Rome each turn)
    • Dictator appointment (in emergencies)
    • Provincial assignments
    • Military deployments
    • Tax rates
    • Land reform
    • Other legislative actions
  6. Combat Phase: Resolve ongoing wars using assigned commanders and forces.
  7. Revolution Phase: Check for civil war, proscriptions, and faction elimination.

Actions

Scoring / Victory Conditions

Special Rules & Edge Cases

Player Reference

Turn Sequence: Mortality -> Revenue -> Forum -> Population -> Senate -> Combat -> Revolution

Victory: Get a senator to 35+ Influence and Consul for Life

Defeat: Rome falls (wars, bankruptcy, civil collapse) = everyone loses

Key Resources: Influence, Oratory, Military, Loyalty, Talents (money), Popularity