Reds!

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Reds!

Overview

Reds! The Russian Civil War, 1918-1921 is a two-player grand strategic wargame published by GMT Games, designed by Ted Raicer. The game covers the dramatic events from August 1918 to the start of 1921. One player commands the Red (Bolshevik) forces organized by Leon Trotsky, while the other controls the diverse White factions, Nationalists, Anarchists, Allied Intervention Forces, Czech Legion, and Polish armies. The game features a chit-pull activation system that creates unpredictable turn sequences and models the chaotic nature of the civil war.

Components

Setup

  1. Place the map on the table.
  2. Sort counters by side (Red vs. White/other factions).
  3. Place units in their starting positions per the scenario setup chart.
  4. Place activation chits in the draw cup.
  5. Set up random event markers.
  6. Determine the scenario and any special setup instructions.

Turn Structure

Each game turn represents approximately 2 months and follows this sequence:

  1. Random Events Phase: Draw random event chits for both sides; apply effects immediately.
  2. Activation Phase (Chit Pull): Draw activation chits one at a time from a cup. Each chit activates a specific front command (Red) or White faction:
    • When a Red chit is drawn, that Red Front’s armies may move and attack.
    • When a White faction chit is drawn, that faction’s units may move and attack.
  3. Logistics Phase (randomly determined in sequence): Rally disrupted units and attrition unsupplied units.
  4. Reinforcement Phase: Both sides receive and place reinforcements per the schedule.
  5. Victory Check: Check if victory conditions are met.

Actions

Key Unit Types

Scoring / Victory Conditions

Special Rules & Edge Cases

Player Reference

Chit Pull Sequence: Draw chit -> Activate that front/faction -> Move and attack with those units -> Draw next chit -> Repeat until all chits drawn

Red Fronts: Northern, Eastern, Southern, Western, Turkestan, Caucasus

Key Leaders: Trotsky (Red), Denikin, Kolchak, Wrangel, Yudenich (White)

Victory: Reds need city control; Whites need Moscow/Petrograd or denial of Red objectives