Red vs White vs Blue: A Russian Civil War 1918-1922

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Red vs White vs Blue: A Russian Civil War 1918-1922

Overview

Red vs White vs Blue: A Russian Civil War 1918-1922 is a two-player block wargame simulating the Russian Civil War from 1918 to 1922. One player commands the Bolshevik Red forces while the other controls the various White, Nationalist, and Interventionist (Blue) forces opposing them. The game uses block mechanics for fog of war, as blocks stand upright facing their owner, hiding unit identities and strengths from the opponent. Players maneuver armies across Russia, fighting battles and seeking to control key regions.

Components

Setup

  1. Place the map in the center of the table.
  2. Apply stickers to blocks if not already done.
  3. One player takes the Red (Bolshevik) forces; the other takes the White and Blue forces.
  4. Place starting units in their historical positions as indicated by the scenario setup.
  5. Shuffle event/strategy cards and deal starting hands.
  6. Determine first player per scenario rules.

Turn Structure

Each game turn represents a period of the civil war and consists of:

  1. Card Play Phase: Players simultaneously select and reveal strategy cards that determine initiative and available actions.
  2. Movement Phase: The player with initiative moves their units first, followed by the opponent. Units move between regions along roads and rail lines.
  3. Battle Phase: Resolve battles in contested regions. Blocks engage based on their combat values, rolling dice to inflict hits.
  4. Supply Phase: Check supply lines for all units. Unsupplied units may be reduced or eliminated.
  5. Reinforcement Phase: Place new units or reinforce existing ones using available reinforcement points.
  6. End Phase: Check victory conditions and advance the turn marker.

Actions

Scoring / Victory Conditions

Special Rules & Edge Cases

Player Reference

Phase Action
Card Play Select and reveal strategy cards
Movement Move units between regions
Battle Resolve combat in contested regions
Supply Check supply lines
Reinforcement Place/reinforce units

Red Goal: Control key cities, eliminate White resistance White/Blue Goal: Prevent Red consolidation, hold critical areas