Rattus

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Rattus

Overview

Rattus is a strategy game for 2-4 players set in medieval Europe during the Black Death. Players place population cubes in 12 regions across the board while trying to avoid the plague. By taking class cards (King, Knight, Monk, Merchant, Peasant, Witch), players gain special abilities but also increase their vulnerability to the plague. The player with the most surviving population cubes when the rat supply is depleted or a player deploys all cubes wins.

Components

Setup

  1. Each player chooses a color and receives 20 cubes.
  2. Place starting rat tokens face-down in each region: 8 (2 players), 10 (3 players), or 12 (4 players) tokens distributed as indicated on the board (marked with purple circles).
  3. Remove surplus rat tokens based on player count.
  4. Place the Plague piece in a randomly determined region.
  5. Place the 6 class cards face-up beside the board.
  6. Players alternately place cubes on the board (4 cubes total per player, placed one at a time in any region).

Turn Structure

Each turn consists of three mandatory phases in order:

  1. Take a Class Card (optional): Take one available class card from the supply or steal one from another player.
  2. Place Population Cubes: Choose a region and place cubes there equal to the number of rat tokens currently in that region.
  3. Move the Plague: Move the Plague piece to any adjacent region (mandatory), then resolve the plague.

Actions

Class Card Abilities

Class Ability
King Move cubes to the palace (safe from plague)
Monk Relocate rat tokens between regions
Knight Move the Plague piece up to two additional spaces
Peasant Place one additional cube beyond the normal amount
Merchant Move up to 3 of your cubes between adjacent regions
Witch Examine and swap rat tokens

Plague Resolution

When the Plague moves to a region:

  1. Add new rat tokens to neighboring regions based on tokens present.
  2. Reveal rat tokens in the affected region one at a time.
  3. Each token shows a limit value and symbols indicating which players lose cubes (class holders, majority holders, etc.).
  4. Affected players remove cubes from the region.

Scoring / Victory Conditions

Special Rules & Edge Cases

Player Reference

Turn Order: 1) Optionally take a class card -> 2) Place cubes in a region (= number of rat tokens there) -> 3) Move Plague and resolve

End Game Trigger: Rat supply empty OR player places all 20 cubes

Victory: Most cubes on the board