AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant
Quod is an abstract strategy game played on an 11x11 grid (with corner spaces removed, leaving 117 spaces). Players alternate placing pieces called “quods” trying to form a square of 4 of their pieces. The square can be any size and any orientation (including tilted). Players also have a limited supply of blocking pieces called “quasars.”
| Component | Quantity |
|---|---|
| Game board (11x11 grid, corners removed) | 1 |
| Quods per player (attacking pieces) | 20 |
| Quasars per player (blocking pieces) | 6 |
On your turn:
Place one of your attacking pieces on any vacant space on the board.
Before placing your quod, you may place any number of your remaining quasars. Quasars are purely blocking – they occupy spaces to prevent opponents from completing squares but do not count toward forming your own square.
Win: Form a square (any size, any orientation) with 4 of your quods at the corners. The square can be tilted at any angle.
If no square is formed (all players exhaust quods): the player with the most unplayed quasars wins. If tied on quasars, the game is a draw.
| Piece | Count | Purpose |
|---|---|---|
| Quod | 20 | Attacking; form squares to win |
| Quasar | 6 | Blocking; occupy spaces defensively |
| Win | 4 quods forming any square | Any size, any orientation |