Pizza Theory

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Pizza Theory is an area-control game where players place toppings on a circular pizza board and simultaneously choose cutting lines to divide it into slices. In each slice, the player with the most toppings replaces all opponents’ toppings with their own. The first player to place all 16 of their toppings on the pizza wins.

Components

Setup

  1. Place the pizza board in the center of the table with each player directly facing one of the arrows on the board.
  2. Randomly choose a starting player. Rotate the pizza so “1st” faces that player.
  3. Each player takes a pizza cutter, a die, and the 16 toppings of their color.
  4. Each player places 2 toppings on the two “X” starting spaces closest to them.

Turn Structure

Each round follows this sequence:

1. Add Toppings

In turn order (1st, 2nd, 3rd), each player adds 1 topping to the pizza on any empty space that is not adjacent to any of their own toppings. If no valid spaces exist, skip this step.

2. Cut Pizza

All players simultaneously choose a number (1-6) on their die and place it face-down on the table, hidden by cupping their hand. Once all players have chosen, reveal all dice. Each player places their pizza cutter across the pizza on the corresponding numbered line facing them. No announcing or revealing choices before everyone has decided.

3. Replace Toppings

The cuts divide the pizza into slices. In each slice:

4. Rotate the Pizza

Remove all pizza cutters and return dice to hands. Rotate the pizza clockwise following the arrows until each player has a new turn order designation in front of them. Begin a new round.

Actions

Players have two main decisions each round:

  1. Topping Placement: Choose where to place a topping (cannot be adjacent to your own toppings).
  2. Cut Selection: Secretly choose which of 6 numbered cut lines to use.

Scoring / Victory Conditions

At the end of any round, if a player has all 16 of their toppings on the pizza, that player wins.

Tiebreaker: If two players run out of toppings in the same round, the player who would end with more toppings on the pizza wins.

Special Rules & Edge Cases

Two-Player Rules

Key Rules

Player Reference

Round Phase Action
1. Add Toppings Place 1 topping on empty, non-adjacent space (in turn order)
2. Cut Pizza Secretly choose cut line 1-6, reveal simultaneously
3. Replace Toppings Majority in each slice replaces opponents; ties follow special rules
4. Rotate Pizza Rotate clockwise to change turn order

Win: All 16 toppings on the pizza at end of a round.