AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant
Photosynthesis is a strategy game where players grow trees in a forest, collecting light points from the sun as it rotates around the board. Trees cast shadows on smaller trees, blocking their light. Players spend light points to plant seeds, grow trees, and collect scoring tokens by completing a tree’s life cycle. The game lasts 3 full sun revolutions (18 rounds).
Each round has two phases:
The First Player moves the Sun Segment clockwise to the next position (skipped on the very first round). All players simultaneously count light points earned:
| Tree Size | Light Points |
|---|---|
| Small Tree | 1 |
| Medium Tree | 2 |
| Large Tree | 3 |
| Seed | 0 |
Trees in shadow earn no light points. Maximum 20 light points at any time.
Starting with the First Player and going clockwise, each player spends light points on any number of actions. A player completes all their actions before the next player goes.
Critical rule: Each space on the main board can only be activated once per player per turn.
| Action | Cost | Details |
|---|---|---|
| Buy | Varies | Purchase seeds/trees from Player Board to available area (buy from bottom up in any column) |
| Plant a Seed | 1 LP | Place an available seed within range of one of your trees |
| Grow: Seed to Small | 1 LP | Replace seed with small tree from available area |
| Grow: Small to Medium | 2 LP | Replace small tree with medium tree |
| Grow: Medium to Large | 3 LP | Replace medium tree with large tree |
| Collect | 4 LP | Remove a Large Tree; take top Scoring Token matching soil type |
Seed planting range:
Seeds can be planted in any direction (including non-linear paths) as long as spaces connect.
Shadows are cast in straight lines opposite the sun:
| Tree Size | Shadow Length |
|---|---|
| Small | 1 space |
| Medium | 2 spaces |
| Large | 3 spaces |
A tree only shadows trees of equal or smaller size. Taller trees are not affected. Shadowed trees still cast their own shadows.
Scoring Tokens come in 4 stacks corresponding to the 4 soil fertility zones (1-leaf outer ring to 4-leaf center). Higher fertility zones yield more points. If a stack is empty, take from the next lower stack.
Game end: After 3 complete sun revolutions (18 rounds), the game ends when the last Revolution Counter is drawn.
Final scoring:
Highest score wins. Tiebreaker: most seeds and trees remaining on the main board. If still tied, both players win.
2-player variant: Remove the 3 darkest 4-leaf Scoring Tokens. When collecting from the center 4-leaf space, take from the 3-leaf stack instead.
Advanced Variant Options:
| Phase | Description |
|---|---|
| 1. Photosynthesis | Move sun; all players collect light points for unshadowed trees |
| 2. Life Cycle | Spend light points on actions (buy, plant, grow, collect) |
| Soil Zone | Leaves | Token Values (descending) |
|---|---|---|
| Outer ring | 1 leaf | Lowest |
| Second ring | 2 leaves | Low-Medium |
| Third ring | 3 leaves | Medium-High |
| Center | 4 leaves | Highest |