Pairs

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Pairs is a fast, simple press-your-luck pub card game using an unusual “triangular” deck. There is no winner – just one loser. Players take turns deciding whether to hit (draw a card) or fold, trying to avoid catching a pair. The first player to reach the target score loses. Designed by James Ernest and Paul Peterson.

Components

Setup

  1. Shuffle the deck.
  2. Burn (discard) 5 cards face down into a discard pile. Do this every time you reshuffle.
  3. Deal 1 card face up to each player. The player with the lowest card goes first.
  4. Tiebreaker for starting: If tied for lowest, deal additional cards to tied players until the tie is broken; all dealt cards remain in their stacks.

Turn Structure

Play proceeds clockwise from the starting player. On your turn, choose one of two options:

  1. Hit: Draw the top card of the deck, adding it face up to your stack.
    • If the drawn card matches any card already in your stack (a pair), you score points equal to that card’s value. The round ends.
  2. Fold: Take the lowest card currently in play (from any player’s stack) and keep it as points. The round ends.

When a round ends (by pair or fold), discard all cards in play face down. Deal a new round (1 card each, lowest goes first).

Actions

Action Effect
Hit Draw 1 card. If it pairs with a card in your stack, score those points. Round ends.
Fold Take the lowest card in play (from any player) as points. Round ends.

Scoring / Victory Conditions

Players Target (Losing) Score
2 31
3 21
4 16
5 13
6+ 11

Formula: 60 / number of players + 1

Special Rules & Edge Cases

Player Reference

Round start: Burn 5 → Deal 1 card each → Lowest card starts

On your turn: Hit (risk a pair) or Fold (take lowest card in play)

Pair = score that rank. Fold = score the lowest card in play.

Losing scores: 2p=31, 3p=21, 4p=16, 5p=13, 6+=11

No winner, one loser.