AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant
Pah Tum is an ancient abstract strategy game from Assyria, dating back approximately 3,800 years. Two players alternately place stones on a 7x7 board containing 5 randomly placed “black holes,” trying to form the longest connected horizontal and vertical lines of their color while blocking their opponent.
Players alternate turns. On each turn, place exactly one stone of your color on any empty square that does not contain a stone or a black hole. Play continues until the board is completely filled.
There are no other actions. No movement, no captures, no removal.
When the board is full, score points for each connected line of your stones that is 3 or more stones long. Lines must be horizontal or vertical (not diagonal). A line is broken by any opponent’s stone or black hole.
| Line Length | Points |
|---|---|
| 1-2 stones | 0 |
| 3 stones | 3 |
| 4 stones | 10 |
| 5 stones | 25 |
| 6 stones | 56 |
| 7 stones | 119 |
Each line scores independently. A single stone can be part of both a horizontal and a vertical line.
The player with the higher total score wins. If scores are equal, the game is a draw.
Turn: Place 1 stone on any empty, non-hole square
Scoring: 3=3, 4=10, 5=25, 6=56, 7=119 (horizontal/vertical lines only)
Black holes: 5 random positions; block all lines
Game end: Board completely filled; highest score wins