Outdoor Survival

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Outdoor Survival is a wilderness survival simulation game published by Avalon Hill in 1972. Players navigate a hex-map wilderness trying to survive while finding their way to safety. The game simulates real survival challenges including dehydration, starvation, exposure, and getting lost. Multiple scenarios offer different objectives from simple navigation to full survival challenges. The game’s map is notably referenced in the original Dungeons & Dragons rules as a recommended wilderness adventuring map.

Components

Setup

Choose one of the game’s scenarios, which determines starting positions, objectives, and which survival rules are in effect. Place map boards as directed and position player tokens at starting locations.

Turn Structure

On each turn, players:

  1. Determine direction (some scenarios use direction cards for forced movement, simulating disorientation)
  2. Move through hex terrain, with movement costs varying by terrain type
  3. Check for survival needs (water, food, shelter depending on scenario)
  4. Resolve encounters with terrain features

Actions

Scoring / Victory Conditions

Victory conditions vary by scenario:

Scenario Objective
Basic Navigate from start to a designated exit point
Survival Survive while reaching safety; manage water, food, and shelter
Lost Find your way using direction cards (simulating being lost)
Full Survival Combine all survival elements; first to reach safety wins

Players who succumb to dehydration, starvation, or exposure are eliminated.

Special Rules & Edge Cases

Player Reference

Turn: Determine direction → Move through terrain → Check survival needs

Survival needs: Water, Food, Shelter (scenario dependent)

Terrain costs: Trails (cheapest) → Open → Forest → Swamp → Mountains (most expensive)

Win: Reach safety before succumbing to the wilderness