AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant
Outdoor Survival is a wilderness survival simulation game published by Avalon Hill in 1972. Players navigate a hex-map wilderness trying to survive while finding their way to safety. The game simulates real survival challenges including dehydration, starvation, exposure, and getting lost. Multiple scenarios offer different objectives from simple navigation to full survival challenges. The game’s map is notably referenced in the original Dungeons & Dragons rules as a recommended wilderness adventuring map.
Choose one of the game’s scenarios, which determines starting positions, objectives, and which survival rules are in effect. Place map boards as directed and position player tokens at starting locations.
On each turn, players:
Victory conditions vary by scenario:
| Scenario | Objective |
|---|---|
| Basic | Navigate from start to a designated exit point |
| Survival | Survive while reaching safety; manage water, food, and shelter |
| Lost | Find your way using direction cards (simulating being lost) |
| Full Survival | Combine all survival elements; first to reach safety wins |
Players who succumb to dehydration, starvation, or exposure are eliminated.
Turn: Determine direction → Move through terrain → Check survival needs
Survival needs: Water, Food, Shelter (scenario dependent)
Terrain costs: Trails (cheapest) → Open → Forest → Swamp → Mountains (most expensive)
Win: Reach safety before succumbing to the wilderness