AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant
Oust is an abstract strategy game designed by Mark Steere, considered his most influential creation. Two players alternate placing stones on an empty board, forming groups and capturing opponent stones. The game combines elements of Go-like connection with unique capturing mechanics. The objective is to capture all of the opponent’s stones.
Players alternate turns. On each turn, place exactly one stone of your color on any empty intersection, following placement rules.
There are two types of moves:
Place a stone on any empty intersection that does not connect to (enlarge) any of your existing groups. This creates a new isolated stone.
Place a stone that does enlarge one of your groups (connects orthogonally to friendly stones). This is legal only if:
When a legal capture occurs:
Win: Capture all of the opponent’s stones on the board.
There is no point scoring – the game ends when one player has no stones remaining.
Turn: Place 1 stone – either non-capturing (new isolated stone) or capturing (enlarge group + remove smaller enemy groups)
Non-capturing: Must NOT connect to any friendly group
Capturing: Must connect to friendly group AND all touching enemy groups must be smaller
After capture: Must place another stone immediately (chain reaction possible)
Win: Capture all opponent’s stones