Ouk Chatrang

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Ouk Chatrang (also known as Ouk Chaktrang or Cambodian Chess) is a traditional chess variant from Cambodia, closely related to Thai chess (Makruk) and derived from Indian chess. It differs from international chess in piece movement, pawn setup, and endgame rules. The objective is to checkmate the opponent’s king.

Components

Setup

Key differences from international chess:

Turn Structure

Players alternate turns, with White moving first. Each turn consists of moving one piece according to its movement rules.

Actions

Piece Movements

Piece Movement
King (Ang) Same as chess (1 square any direction). Special first move: may jump like a knight to the 2nd row (no capture). Lost if an enemy rook enters same rank/file.
Queen (Neang) Moves 1 square diagonally only (much weaker than chess queen). Special first move: may jump 2 squares forward (no capture).
Bishop (Koul) Moves 1 square diagonally or 1 square forward (like shogi’s Silver General).
Knight (Ses) Same as chess (L-shape jump).
Rook (Touk) Same as chess (any number of squares horizontally/vertically).
Pawn (Trey) Moves 1 square forward; captures 1 square diagonally forward. No double-step first move. Promotes on the 6th rank (not 8th) to move like a Queen (1 square diagonal).

Scoring / Victory Conditions

Win: Checkmate the opponent’s King (same as chess).

Draw conditions:

Special Rules & Edge Cases

Player Reference

Key differences from chess: