AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant
Oriflamme: Ablaze is a standalone sequel to Oriflamme, playable on its own or combined with the original. The core mechanics remain the same – players place cards face down into an Influence Queue and decide when to reveal them – but Ablaze introduces 10 new character cards including Bribery tokens and the Twin card. After 6 rounds, the player with the most Influence Points wins.
Plays over 6 rounds, each with 2 phases:
Starting with the First Player (clockwise), each player places 1 card face down at either end of the Influence Queue, or on top of one of their own cards already in the Queue (stack). Cannot place between existing cards.
Resolve cards from first to last per the Resolution Direction:
The 10 new character cards in Ablaze include:
| Card | Ability |
|---|---|
| Cutthroat | Eliminate an adjacent card (mandatory, even your own). Gain 1 IP. |
| Twin | Set aside during setup. When playing a card from hand, may also play the Twin as a copy placed adjacent (same effect as the copied card). |
| Poisoner | Name a character type; if adjacent to a card of that name, eliminate it. |
| Traitor | Move to any position in the Queue after resolving. |
| Smuggler | Gain 1 IP + 1 IP for each face-down card adjacent to Smuggler. |
| Duchess | Gain 2 IP. If eliminated, gain 3 IP instead. |
| Banker | Gain IP equal to the number of your cards in the Queue. |
| Guardian | Protects adjacent cards from being eliminated. |
| Bribery | Use your Bribery token once per game during resolution to take an extra IP. |
| Herald | Gain 1 IP, then you may reveal an adjacent face-down card (opponent must apply its ability). |
(Exact card names and abilities may vary; the core structure matches the original Oriflamme system.)
Round: Place 1 card → Resolve Queue in order
Hidden card: +1 IP each round it stays face down
Revealed card: Collect IP + apply ability
Eliminating: +1 IP to eliminator
Game: 6 rounds, most IP wins