AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant
Nuclear War is a satirical card game where 2-6 players represent major world powers competing for world domination. Players can win peacefully through propaganda (stealing enemy population) or violently through nuclear weapons. Population is the measure of success; lose all your population and you are eliminated – but you get one final retaliatory strike. The last player with population remaining wins, though it is possible for nobody to win.
| Players | Population Cards Each |
|---|---|
| 2 | 15 |
| 3 | 10 |
| 4 | 8 |
| 5 | 7 |
| 6 | 6 |
| Card Type | Effect |
|---|---|
| Propaganda | Steal population from an opponent (only works during peace) |
| Delivery System (Missile/Bomber) | Sets up an attack; stays face up. Next turn must reveal a compatible warhead or discard |
| Warhead | Must be preceded by a compatible delivery system. Launches an attack |
| Anti-Missile | Played from hand to intercept an incoming attack (lists which delivery systems it can stop) |
| Secret/Top Secret | Resolved immediately when drawn; various effects |
| Roll (d100) | Result | Effect |
|---|---|---|
| 00-04 | Missile explodes on launch / Bomber out of fuel | Attacker takes damage (missile) or attack fails (bomber) |
| 05-09 | Dud warhead | No effect |
| 10-22 | Bomb shelter saves 2M | Target takes damage minus 2 million |
| 23-35 | Additional 1M engulfed | Target takes damage plus 1 million |
| 36-49 | No radiation fallout | Target takes listed damage |
| 50-63 | Radioactive fallout | Target takes damage plus 2 million |
| 64-76 | Beta rays | Target takes damage plus 5 million |
| 77-89 | Gamma rays | Target takes damage plus 10 million |
| 90-94 | Dirty Bomb | Target takes damage x 2 |
| 95-99 | Stockpile explosion | Target takes damage x 3 (Super Chain Reaction possible with 100 MT warhead) |
| Population Cards | Value |
|---|---|
| 4 cards | 1 million each |
| 4 cards | 2 million each |
| 4 cards | 5 million each |
| 4 cards | 10 million each |
| 4 cards | 25 million each |
| Game State | Propaganda Effect |
|---|---|
| Peace | Active (steal population) |
| War | No effect (discarded) |