No Thanks!

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No Thanks!

Overview

No Thanks! is a simple card game where players try to accumulate the fewest points. On each turn, a player must either take the face-up card (gaining its face value in points) or place a Pass token on it to decline. Pass tokens subtract from your final score, but once you run out you must take the card. Cards collected in sequential runs only score the lowest card in the run, making consecutive cards extremely valuable.

Components

Setup

  1. Decide the number of rounds to play (recommended: 4 rounds). Keep cumulative scores across rounds.
  2. Shuffle the 33 cards. Count out 9 cards and set them aside face down without looking at them.
  3. Place the remaining 24 cards face down as a draw deck in the center of the table.
  4. Flip the top card face up next to the draw deck. This is the active card.
  5. Distribute Pass tokens to each player based on player count:
    • 3-5 players: 11 tokens each
    • 6 players: 9 tokens each
    • 7 players: 7 tokens each
  6. Return unused tokens to the box. Keep your tokens hidden.
  7. The player who most recently received a gift goes first.

Turn Structure

On your turn, you must do one of the following:

  1. Pass: Place 1 Pass token from your supply onto the active card. Play passes to the player on your left. You may not pass if you have no Pass tokens remaining.
  2. Take: Take the active card and all Pass tokens on it. Add the card to your face-up play area and the tokens to your hidden supply. Then flip a new card from the draw deck to become the active card and take another turn (same decision again).

Actions

Scoring / Victory Conditions

At the end of a round (when the last active card is taken and the draw deck is empty):

  1. Card points: Each card is worth its face value. However, cards forming a sequential run (e.g., 13-14-15) score only the lowest card’s value. Example: cards 8, 13, 14, 15, 17 score 8 + 13 + 17 = 38 points.
  2. Token deduction: Subtract 1 point for each Pass token remaining in your hand.
  3. Final score: Card points minus token deduction.

After the predetermined number of rounds, total all round scores. The player with the lowest total score wins.

Special Rules & Edge Cases

Hidden Tiger Variant (by Larry Chong)

From the 9 set-aside cards, deal 1 face down to each player. You may look at this card. On any of your turns, you may play this card into your play area, then continue your turn. If you do not play it, it does not count against you.

Amigo Variant (3-5 players)

Give each player 10 Pass tokens. Remove cards numbered 10, 20, and 30 (or 10, 19, 28 for higher-end runs) from play. Shuffle and remove 6 more random cards. Knowing three gaps in advance increases the tactical element.

Player Reference

Player Count Pass Tokens per Player
3-5 11
6 9
7 7
Scoring Rule
Individual card Face value
Sequential run Lowest card value only
Remaining tokens -1 point each
Winner Lowest total score