AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant
Myrmes is a worker placement and area control game where players manage ant colonies. Over 3 game years (12 seasons), players birth new ants, explore territory, harvest resources, complete objectives for the Queen, and fight rival ants. Each year has 3 active seasons plus a winter maintenance phase. The most efficient colony scores the most points.
Each active season (Spring, Summer, Autumn):
| Action | Effect |
|---|---|
| Dig tunnels | Expand your nest, gaining new action spaces |
| Nurse | Produce larvae from nurses |
| Upgrade | Evolve larvae into workers, soldiers, or nurses |
| Action | Effect |
|---|---|
| Explore | Send workers out to claim terrain hexes |
| Place pheromones | Mark territory with pheromone tiles (area control) |
| Hunt | Capture prey for food and VP |
| Fight | Remove rival pheromones from contested hexes |
| Gather | Collect resources from the surface |
Complete the Queen’s objectives by spending specific resource combinations. Higher-difficulty objectives yield more VP.
VP comes from:
| Source | Points |
|---|---|
| Completed objectives | Varies by difficulty |
| Pheromone territory | Points per controlled hex |
| Special achievements | Bonus tiles |
| Hunting prey | Points per prey captured |
| Nest development | Points for expanded tunnels |
After 3 years (12 seasons), the player with the most VP wins.
| Phase | Action |
|---|---|
| Event | Reveal seasonal event |
| Birth | Use nurses to create larvae |
| Worker | Assign workers to tasks |
| Harvest | Collect resources from territory |
| Objective | Complete Queen’s requests for VP |
| Winter | Feed colony; pheromones fade |
| End | After 3 years (12 seasons); most VP wins |