Mordheim

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Mordheim

Overview

Mordheim is a tabletop skirmish game set in the Warhammer Fantasy universe. Players control small warbands of warriors fighting through the ruined city of Mordheim, searching for wyrdstone (valuable magical fragments). The game features persistent campaigns where warbands gain experience, new skills, and injuries between battles. It uses miniatures, dice, and modular terrain.

Components

Setup

  1. Set up modular terrain to create a ruined cityscape.
  2. Each player assembles a warband within a gold crown budget (500gc for starting warbands).
  3. Record warband members on roster sheets with their stats.
  4. Place warbands at starting positions according to the scenario.
  5. Roll for first turn.

Turn Structure

Players alternate turns. Each turn:

  1. Recovery Phase: Warriors who are stunned attempt to recover. Rout tests if needed.
  2. Movement Phase: Move warriors up to their Movement stat in inches.
  3. Shooting Phase: Warriors with ranged weapons may fire at visible enemies.
  4. Close Combat Phase: Resolve melee combat between engaged warriors.

Actions

Movement

Shooting

Close Combat

Injury Table

When a warrior is taken out of action:

Scoring / Victory Conditions

Victory conditions depend on the scenario. Common objectives:

A warband must take a Rout test when 25% of its members are out of action. Failing means the warband flees.

Special Rules & Edge Cases

Player Reference

Phase Action
Recovery Stunned warriors attempt to stand
Movement Move warriors up to M inches
Shooting Ranged attacks: hit, wound, save
Combat Melee: both sides hit, wound, save
Post-Battle Experience, injuries, recruitment, equipment
Rout Test at 25% casualties; fail = flee