Mondo

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Mondo

Overview

Mondo is a real-time tile-laying game where players simultaneously build their own world by placing landscape tiles on their personal boards. Each turn is timed (7 minutes), and players grab tiles from a shared central pool to create matching landscapes with animals while avoiding volcanoes and mismatched edges. The game plays over 3 rounds, with the highest total score winning.

Components

Setup

  1. Place all landscape tiles face up in a central pile accessible to all players.
  2. Each player takes a world board (beginner: water side up).
  3. Stack bonus chips by player count in the center.
  4. Place the volcano chip and timer nearby.
  5. For beginner games, ignore scoring modifiers and additional tasks.

Turn Structure

Each of 3 rounds:

  1. Shuffle/spread tiles in the center.
  2. Start the timer (“3…2…1…go!”).
  3. All players simultaneously grab tiles and place them on their boards.
  4. When the timer runs out (or all players have jumped out), score the round.
  5. Reset tiles for the next round.

Actions

Placing Tiles

Jumping Out

At any time during the round, a player may “jump out” (stop placing tiles) by taking the topmost bonus chip. That player cannot place more tiles that round. Higher bonus chips go to players who jump out earlier.

Scoring / Victory Conditions

After each round, score each player’s board:

Positive Points

Source Points
Animals on tiles +1 per animal
Enclosed, mistake-free landscapes (not water) +2 per enclosed area
Bonus chips Points printed on chip

Negative Points

Source Points
Empty spaces -1 per empty space
Mismatched edges (landscape type mismatch) -1 per mismatch
Active volcanoes (player with most volcanoes only) -1 per volcano

Volcano Chip

The player with the most points in a round receives the volcano chip. In the next round, that player’s inactive volcanoes are treated as active (additional penalties).

After 3 rounds, the player with the highest total score wins.

Special Rules & Edge Cases

Player Reference

Phase Action
Timer 7 minutes per round
Place Grab and place tiles (1 hand, 1 tile at a time)
Jump Out Stop early to claim bonus chip
Score Animals + enclosed areas + bonuses - empty spaces - mismatches - volcanoes
End After 3 rounds; highest total score wins