Minion Hunter
Overview
Minion Hunter is a cooperative board game published by Game Designers’ Workshop in 1992, tied to the Dark Conspiracy role-playing game. Players work together as agents to stall or defeat the plans of four Dark Minion races while pursuing individual advancement as a secondary goal. The game features career advancement, equipment acquisition, and tactical combat against alien threats.
Components
- 1 full-color mounted game board (map of Dark America, career tracks, minion plot tracks)
- 8-page rulebook
- 72 Plot Cards
- 40 Equipment Cards
- 10 pawns with full-color stickers
- Tablet of character sheets
- 100 paper money bills
Setup
- Place the board centrally.
- Each player creates a character and takes a character sheet.
- Place player pawns on starting career positions.
- Shuffle Plot and Equipment card decks.
- Distribute starting money.
- Set up the four Dark Minion tracks.
Turn Structure
On your turn:
- Career Phase: Advance on your career track.
- Equipment Phase: Purchase equipment from the Equipment deck.
- Plot Phase: Draw a Plot Card; a Dark Minion plot advances.
- Action Phase: Move, investigate, or combat a Minion threat.
Actions
Career Advancement
- Progress through career stages on the board tracks.
- Higher career levels provide better abilities and resources.
Equipment
- Purchase weapons, tools, and special items using money.
- Equipment improves combat and investigation capabilities.
Investigation and Combat
- Move to locations on the Dark America map.
- Investigate Minion plots to uncover and counter them.
- Combat uses dice and equipment bonuses.
Scoring / Victory Conditions
Cooperative win: Players succeed if they prevent all four Dark Minion races from completing their plots before the game’s time limit.
Individual scoring: Among the successful team, the player with the highest career advancement and most accomplished character wins.
Loss: Any Dark Minion race completes its plot track.
Special Rules & Edge Cases
- The game is primarily cooperative but has a competitive individual element.
- Four different Dark Minion races have independent plot tracks advancing simultaneously.
- The game is out of print; PDF versions are available from DriveThruRPG.
- Ties to the Dark Conspiracy RPG setting.
Player Reference
Turn: Career -> Equipment -> Plot advances -> Action (move/investigate/combat)
| Win (team): Prevent all minion plots from completing |
Win (individual): Highest career advancement among successful team |