Marrakech

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Marrakech is a family strategy game where players are rug merchants competing in the Marrakesh market. Players take turns directing Assam (the market organizer), rolling a die to move him, paying opponents if he lands on their rugs, and then placing their own rugs. The player with the most points from visible rugs and money wins.

Components

Setup

  1. Place Assam at the center of the market square.
  2. Each player receives 30 dirhams (5x1 + 5x5).
  3. Distribute rugs: 3 players = 15 rugs each; 4 players = 12 rugs each.
  4. The last player who stepped on a rug plays first. Play proceeds clockwise.

2-player variant: Each player receives 30 dirhams and 24 rugs of 2 different colors, shuffled into a single pile.

Turn Structure

Each turn has 3 actions in order:

1. Orient and Move Assam

2. Pay Other Merchants (if required)

If Assam lands on a rug belonging to another player, you must pay that player. The payment equals the number of connected rug squares of that color touching the space Assam landed on (count all orthogonally adjacent same-colored rug halves as one group).

3. Lay One Rug

Place one of your rugs adjacent to Assam’s current space. The rug (2 squares) must touch at least one side of Assam’s square. Placement rules:

Actions

The turn structure above covers all actions. Players have no optional actions beyond orienting Assam, paying, and placing a rug.

Scoring / Victory Conditions

The game ends when the last rug is placed. Score:

The player with the highest total wins. Ties broken by most dirhams.

Special Rules & Edge Cases

Player Reference

Die Faces Values
6 faces 1, 2, 2, 3, 3, 4
Step Action
1 Orient Assam (straight, left, or right – not backward)
2 Roll die, move Assam forward
3 Pay if on opponent’s rug (count connected same-color halves)
4 Place 1 rug adjacent to Assam