March Madness

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

March Madness is a basketball simulation board game focused on NCAA Final Four teams. Players can re-play games between great Final Four teams from the past 40+ years, or create entire 64-team brackets for their own tournaments. The game uses rated player cards and dice to simulate possession-by-possession basketball action.

Components

Setup

  1. Select two teams to play against each other.
  2. Set out each team’s player cards with individual ratings.
  3. Prepare the scoring sheet.
  4. Determine which team has home court or starts with the ball.

Turn Structure

Each possession:

  1. Offensive player selects an action (drive, shoot, pass, etc.).
  2. Roll dice and consult the result chart.
  3. Apply modifiers based on offensive and defensive player ratings.
  4. Resolve the possession (score, turnover, foul, rebound, etc.).
  5. Alternate possession (or continue if offensive rebound).

Game duration simulates a regulation basketball game with two halves.

Actions

Offensive Actions

Defensive Actions

Player Ratings

Each player is assessed for offensive skills on an AA-to-F scale. Team-level ratings cover defense quality, bench depth, coaching, and “power” levels.

Scoring / Victory Conditions

The team with more points at the end of regulation wins. If tied, play overtime periods until a winner is determined. For tournament play, the winner advances through the bracket.

Special Rules & Edge Cases

Player Reference

Rating Skill Level
AA Elite
A Excellent
B Good
C Average
D Below average
F Poor