The Magic Labyrinth Card Game (Labyrinth: The Card Game by Ravensburger) is a card-laying maze game where players build paths through a labyrinth to collect treasures. Players take turns placing path tiles to extend the labyrinth and moving through it to reach treasure symbols. The first player to collect a set number of treasures wins.
Components
Labyrinth path cards (square tiles showing paths)
Treasure cards
Player pawns
Rules booklet
Setup
Shuffle the labyrinth cards well.
Deal 2 cards to each player.
Lay out 4 cards face-up in a connected square in the center of the table to start the labyrinth.
Place the remaining cards face-down as a draw pile.
Determine the starting player.
Turn Structure
On your turn:
Play a card: Place one labyrinth card from your hand to extend the maze. The card must connect to at least one existing card with matching path openings.
Move your pawn: If you can trace a continuous path from your current position to a treasure, collect that treasure.
Draw a card: Draw one card from the draw pile to refill your hand.
Actions
Place a labyrinth card: Must connect to the existing labyrinth with matching paths. Cards may not be placed where they block all paths.
Collect treasures: When a continuous path connects your position to a treasure symbol, claim it.
Strategic blocking: Place cards to block opponents’ paths while opening routes for yourself.
Scoring / Victory Conditions
The first player to collect the required number of treasures wins:
2-3 players: collect 5 treasures
4-6 players: collect 4 treasures
Special Rules & Edge Cases
If you cannot legally place a card, discard one card and draw a new one.
Paths must align properly; you cannot place a card with mismatched edges adjacent to existing paths.
Multiple players may occupy the same labyrinth space.
The labyrinth grows organically as cards are placed; planning ahead is essential.
Player Reference
Phase
Action
1
Play a labyrinth card to extend the maze
2
Move pawn along connected paths to collect treasures