Lowlands

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Lowlands is a farming game set on the North Sea coast. Players raise sheep, build farm expansions, and contribute to a communal dike that protects everyone from floods. The tension lies in balancing self-interest (building your farm) against communal good (strengthening the dike). The value of sheep and dike contributions shifts over the game. The player with the most VP wins.

Components

Setup

  1. Place main board centrally. Shuffle flood cards to form flood deck.
  2. Each player places dike point marker on 0. Randomly place progress tokens on first 5 dike track spaces.
  3. Place value marker on middle of value track.
  4. Shuffle resource cards; draw 4 face-up to the resource display.
  5. Set up sheep market board matching player count.
  6. Each player takes a farmyard board, farmers, building markers, and starting resources.

Turn Structure

The game plays over several rounds. Each round:

  1. Place Farmers: Players take turns placing one farmer at a time on action spaces (main board or own farm).
  2. Resolve Actions: Resolve the actions where farmers were placed.
  3. Flood Phase: Reveal flood cards; compare dike strength to flood level.
  4. End of Round: Advance phase marker, refill displays.

Actions

Players place farmers on action spaces to:

Action Effect
Collect resources Take wood, clay, or stone cards
Buy sheep Purchase sheep from the market
Build fences Enclose pastures on your farm
Build farm expansions Pay resources to add tiles to your farm
Contribute to dike Add dike segments to the communal dike; move your dike marker forward
Sell sheep Sell sheep for coins
Use buildings Activate special building effects

Dike Contribution

Building dike segments moves your dike point marker forward. The dike’s total strength is compared against flood cards each round.

Farm Building

Farm expansion tiles cost resources and provide VP, ongoing abilities, or special actions.

Scoring / Victory Conditions

VP Sources:

Value Track: As more is invested in the dike, sheep values decrease and dike values increase (and vice versa). This creates the central tension.

Winner: Most total VP.

Special Rules & Edge Cases

Player Reference

Core Tension: Farm vs. Dike — invest in sheep for VP or invest in dike for VP. The value track determines which is worth more.

VP Summary: | Source | VP | |——–|—–| | Sheep | Depends on value track | | Dike points | Depends on value track | | Coins | 1 per coin | | Resource cards | 1 per 2 cards | | Farm tiles | As printed |