Lost Ruins of Arnak

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Overview

Lost Ruins of Arnak combines deck building and worker placement in a game of exploration and discovery. Players lead rival expeditions to a newly discovered island, exploring jungles, finding artifacts, overcoming guardians, and advancing research. Limited to one main action per turn, players must decide which action will benefit them most. The player with the most VP after 5 rounds wins.

Components

Setup

  1. Place the main board (choose side A or B for different difficulty).
  2. Each player takes a player board, 2 archaeologists, 2 research tokens, and a starting deck of 6 cards.
  3. Shuffle starting decks; draw 5 cards as starting hand.
  4. Set up site tiles, idol tiles, guardian tiles, and the card market.
  5. Place resources in the supply.

Turn Structure

The game plays over 5 rounds. Each round, players take turns (one main action per turn) until all players pass.

On your turn, take one main action and any number of free actions.

Main Actions:

  1. Dig at a Site: Place an archaeologist at an available site on the board. Pay the travel cost. Gain the site’s reward. If the site is newly discovered, place a guardian.
  2. Discover a New Site: Place an archaeologist at an undiscovered location. Pay the travel cost. Reveal a site tile and gain its discovery bonus. Place a guardian.
  3. Overcome a Guardian: Pay the required resources to defeat a guardian at a site you occupy. Gain VP and the guardian’s reward.
  4. Buy a Card: Purchase an item or artifact card from the market. Items go to your discard; artifacts require additional resources to play.
  5. Play a Card: Play a card from your hand for its effect.
  6. Research: Advance one of your research tokens on the research track, paying the required resources.
  7. Pass: Once you pass, you take no more main actions this round. You may still take free actions.

Free Actions:

Actions

Action Cost Benefit
Dig at Site Travel cost (boots/compass) Resources, cards
Discover New Site Travel cost + exploration Site bonus + guardian challenge
Overcome Guardian Resource cost on guardian tile VP + reward
Buy Card Coin cost Add card to deck
Play Card Card from hand Card effect
Research Resources (varies by track level) Advance on research track + rewards

Scoring / Victory Conditions

After 5 rounds, score VP from:

Highest total VP wins. Tiebreaker: later in turn order.

Special Rules & Edge Cases

Player Reference

Round Structure:

  1. Players alternate taking 1 main action per turn
  2. Free actions anytime
  3. Pass when done
  4. Round cleanup: discard hand, draw 5, refill market

Resource Types: Coins, Compasses, Tablets, Arrowheads, Jewels

Key VP Sources: Guardians, Research Track, Temple tiles, Idols, Cards