Lord of the Rings: The Confrontation

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Overview

The Lord of the Rings: The Confrontation is an asymmetric two-player strategy game of hidden identities, inspired by Stratego. The Fellowship player must guide Frodo to Mount Doom in Mordor while the Sauron player tries to either kill Frodo or move three evil characters into the Shire. Characters are hidden from the opponent, and each has unique special abilities.

Components

Setup

  1. Fellowship player takes 9 Fellowship character tiles, places them in light stands (picture facing them, hidden from opponent).
  2. Sauron player takes 9 Sauron character tiles, places them in dark stands.
  3. For the Classic game, use the side showing the One Ring symbol.
  4. Each player takes their 9 Combat cards.
  5. Fellowship player places all 9 characters in the four Shire regions (any distribution).
  6. Sauron player places all 9 characters in the three Mordor regions and Minas Morgul.

Turn Structure

The Fellowship player always goes first. Players alternate turns.

On your turn, you must move one of your characters forward one region:

Battle

When a character moves into a region occupied by an opponent’s character, combat occurs:

  1. Both characters are revealed.
  2. Both players simultaneously choose and play a Combat card.
  3. Add the character’s strength to the combat card’s strength.
  4. The character with the lower total is defeated and removed from the game. Ties defeat both characters.
  5. Before resolving, apply any special character abilities.
  6. After combat, the surviving character (if any) remains in the region.

Actions

Character Abilities (Fellowship - Classic)

Character Strength Ability
Frodo 1 Must reach Mount Doom to win; retreats instead of dying (once)
Sam 2 If with Frodo, Sam is killed instead of Frodo
Pippin 1 May retreat instead of fighting
Merry 2 No special ability
Legolas 3 No special ability
Gimli 3 No special ability
Aragorn 4 No special ability
Gandalf 5 Defeated after fighting; removed from game regardless
Boromir 0 Both characters are killed in battle

Character Abilities (Sauron - Classic)

Character Strength Ability
Shelob 5 No special ability
Balrog 5 Defeated after fighting; removed from game regardless
Witch King 5 No special ability
Black Rider 3 No special ability
Warg 2 No special ability
Orcs 2 No special ability
Saruman 4 No special ability
Flying Nazgul 3 May move to any region
Cave Troll 1 No special ability

Note: Character abilities vary significantly between Classic and Variant games. See rulebook for full details.

Scoring / Victory Conditions

Fellowship wins if: Frodo enters the Mount Doom region.

Sauron wins if:

Special Rules & Edge Cases

Player Reference

Victory Conditions: | Side | Win Condition | |——|————–| | Fellowship | Frodo reaches Mount Doom | | Sauron | Kill Frodo OR get 3 characters to the Shire |

Combat Resolution: Character Strength + Combat Card Strength = Total. Lowest total loses.