Leonardo da Vinci

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Leonardo da Vinci is a worker placement game set in Renaissance Florence. Players are inventors competing to complete inventions requested by the Lord of the City. They gather components from shops, conduct research in laboratories, and race to finish inventions first for higher rewards. The player who collects the most Florins after 9 turns (7 normal turns + 2 “pure research” turns) wins.

Components

Setup

  1. Place the board centrally. Each player receives starting pieces based on player count.
  2. Place invention cards face-up on the board (number varies by player count).
  3. Build the invention deck in tiers (Bronze on top down to Gold).
  4. Place Leonardo and Lord of the City figures.
  5. Starting player chosen; receives Leonardo.

Turn Structure

Each turn has 4 phases:

A. Laboratory Phase

B. Assignment Phase

C. Employment Phase

D. Research Phase

Actions

City Area Benefits

Laboratory Research

Scoring / Victory Conditions

Special Rules & Edge Cases

Player Reference

Phase Order:

  1. Laboratory (start/cancel inventions)
  2. Assignment (place workers in city/labs)
  3. Employment (resolve city areas A-H)
  4. Research (complete inventions, collect Florins)

City Areas (resolution order): A. Council -> B. Workshop -> C. Academy -> D-H. Five Shops

Invention Tiers:

Tier Complexity Payout
Bronze Low Lower
Copper Medium Medium
Silver High High
Gold Highest Highest

End Game Variety Bonus: