Legend of the Five Rings: The Card Game

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Legend of the Five Rings: The Card Game is a Living Card Game (LCG) for 2 players set in the fantasy realm of Rokugan. Players represent rival clans competing for honour, military dominance, and political influence. Each player brings two decks: a Dynasty deck (characters and holdings) and a Conflict deck (events, attachments, and characters). The goal is to break 3 of your opponent’s 5 provinces before they break yours.

Components

Setup

  1. Each player places their Stronghold face-up and 5 Province cards face-down in a row.
  2. Shuffle Dynasty and Conflict decks separately.
  3. Place 1 Dynasty card face-down on each province.
  4. Place the 5 elemental ring tokens in the center as unclaimed.
  5. Each player starts with honour equal to their Stronghold’s honour value.
  6. Determine first player (bid honour, lowest wins first player; difference in bids paid in honour).
  7. Each player draws a starting hand from their Conflict deck (varies, typically 4 cards).
  8. Each player gains fate equal to their Stronghold’s fate value.

Turn Structure

Each round consists of the following phases:

1. Dynasty Phase

2. Draw Phase

3. Conflict Phase

4. Fate Phase

5. Regroup Phase

Actions

Scoring / Victory Conditions

Special Rules & Edge Cases

Player Reference

Phase Order:

  1. Dynasty (reveal and play characters)
  2. Draw (bid honour, draw Conflict cards)
  3. Conflict (declare and resolve up to 2 conflicts)
  4. Fate (remove fate, collect income, return rings)
  5. Regroup (ready cards, check hand limit, pass first player)

Ring Effects (when claimed by attacker):

Ring Effect
Air Take 1 honour from opponent OR gain 2 honour
Earth Draw 1 card; opponent discards 1
Fire Honour or dishonour a character
Water Ready a character you control or bow a character with no fate
Void Remove 1 fate from a character

Victory Conditions:

Condition Result
Break 3 opponent provinces Win
Reach 25 honour Win
Reach 0 honour Lose