Last Will

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

In Last Will, players are competing relatives trying to spend an inheritance as fast as possible. Your rich uncle has died and left instructions that whoever can blow through a substantial sum of money the fastest will inherit his entire fortune. Players choose daily plans, hire companions, attend events, mismanage properties, and live lavishly to race toward bankruptcy. The first player to go broke wins.

Components

Setup

  1. Assemble game boards based on player count.
  2. Shuffle card decks separately; place on designated board spaces.
  3. Each player takes a player board, 2 errand boys, action counter, planning marker, and starting money.
  4. Place round counter on round 1.

Turn Structure

Each round has the following phases:

1. Planning Phase

Players simultaneously and secretly choose a plan card determining:

2. Errand Boy Phase

In turn order, players deploy errand boys to board locations to:

3. Action Phase

In turn order, each player performs actions equal to their plan:

4. End of Round

Actions

Scoring / Victory Conditions

Special Rules & Edge Cases

Player Reference

Round Summary:

  1. Planning (choose plan card secretly)
  2. Errand Boys (deploy to board locations)
  3. Actions (play/activate cards based on plan)
  4. End of Round (cleanup, advance round)

Card Types:

Type Effect
Events One-time spending
Expenses & Helpers Ongoing costs
Properties Buy/depreciate/sell for losses
Companions Boost event spending
Special Unique abilities
Last Will One-time powerful effects

Win Condition: First player to reach 0 money with no properties remaining.