Lasca

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Overview

Lasca (also spelled Laska) is an abstract strategy game for 2 players invented by World Chess Champion Emanuel Lasker in 1911. It is a variant of checkers/draughts where captured pieces remain on the board underneath the capturing piece, forming stacks. Captured pieces can potentially be freed later. The goal is to eliminate all of the opponent’s pieces or leave them with no legal moves.

Components

Setup

Each player places their 11 soldiers on the dark squares of the first three rows on their side of the board, with the spot side face-down (spot not showing). The arrangement mirrors standard checkers setup on a 7x7 board, using only the 25 playable diagonal squares.

Turn Structure

White moves first. Players alternate turns. On each turn, a player either:

  1. Moves one of their soldiers/stacks one space diagonally forward, OR
  2. Makes a mandatory capture by jumping.

Actions

Moving

Capturing (Mandatory)

Promotion to Officer

Scoring / Victory Conditions

The game ends when one player:

That player loses the game. The opponent wins.

Special Rules & Edge Cases

Player Reference

Piece Type Movement Capture
Soldier 1 space diagonally forward Jump diagonally forward over adjacent enemy
Officer (promoted) 1 space diagonally in any direction Jump diagonally in any direction; can chain captures

Key differences from standard Checkers: