La Grande Armee

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Overview

La Grande Armee is an operational wargame for 2 players covering three Napoleonic campaigns in central Europe: 1805 (against Austria), 1806 (against Prussia), and 1809 (against Austria again). One player commands the Imperial French forces while the other controls the opposing Allied armies. The game operates at the divisional level with each hex representing approximately 15 kilometres and each game turn representing ten days of real time.

Components

Setup

Choose one of the three campaign scenarios. Place units on their starting hexes as specified by the scenario setup. Each player takes their forces and arranges them per the deployment chart.

Turn Structure

Each game turn represents 10 days and consists of:

  1. Random Events Phase: Check for random events that may affect movement or combat.
  2. First Player Movement Phase: Active player moves units up to their movement allowance.
  3. First Player Combat Phase: Resolve all combats initiated by the moving player.
  4. Second Player Movement Phase: Other player moves units.
  5. Second Player Combat Phase: Resolve combats.
  6. Supply Phase: Check supply lines for all units. Unsupplied units may suffer attrition.
  7. Reinforcement Phase: Place any reinforcements arriving this turn.

Actions

Scoring / Victory Conditions

Victory conditions vary by scenario and typically involve:

Special Rules & Edge Cases

Player Reference

Turn Sequence:

  1. Random Events
  2. Player 1 Movement
  3. Player 1 Combat
  4. Player 2 Movement
  5. Player 2 Combat
  6. Supply Check
  7. Reinforcements

Combat Resolution:

Scenarios: | Campaign | Year | Opponents | |———-|——|———–| | 1 | 1805 | France vs Austria | | 2 | 1806 | France vs Prussia | | 3 | 1809 | France vs Austria |