Koryŏ

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Overview

Koryŏ is a card game for 2-4 players set in the Korean Koryŏ dynasty. Over 8 rounds (seasons), players play character cards to build influence with nine governing political families. Each family grants a special power to the player who holds the majority of that type. After 8 rounds, the player with the most influence points from controlled family majorities and victory tokens wins.

Components

Setup

  1. Shuffle all character and event cards together into a central deck.
  2. Arrange the 8 season cards in a stack with Season 1 on top.
  3. Place victory point tokens nearby.
  4. Randomly select the starting player and give them the First Player token.

Turn Structure

The game lasts exactly 8 rounds (seasons). Each round has 4 phases:

Phase I: Card Distribution

Phase II: Play Cards

Phase III: Resolve Actions

Phase IV: Discard to Hand Limit

Actions

The 9 Character Families

# Family Cards Power (majority holder)
9 Merchant 9 No special power
8 Broadcaster 8 Draw 1 extra card during distribution
7 Guardian 7 Blocks Barbarian event cards
6 Banker 6 Claim 1 victory point token
5 Ship Owner 5 May play 2 different card types per turn
4 Priest 4 Destroy 1 event card from any tableau
3 Senator 3 Keep 2 extra cards above hand limit
2 Spy 2 Steal 1 victory token; blocks Lobbying
1 Omniscient 1 Wins all ties this round

Event Cards

Event Count Effect
Barbarian 6 Destroy one opponent’s character card (blocked by Guardian majority)
Lobbying 4 Swap two character cards between different players (blocked by Spy majority)

Event cards remain in a player’s tableau and cost -1 point each at end of game.

Scoring / Victory Conditions

After 8 rounds, calculate each player’s total influence:

  1. For each of the 9 families, the player with the most cards of that type scores points equal to the family number (e.g., most Merchants = 9 points). Ties score nothing for tied players.
  2. Add +1 point per victory point token held.
  3. Subtract -1 point per event card in your tableau.
  4. Highest total wins. Tiebreaker: player with the most total character cards.

A score of 30 or more earns “Hall of Fame” status.

Special Rules & Edge Cases

Player Reference

Round: Draw cards → Play identical cards face-down → Reveal & resolve powers → Discard to limit

Scoring: Majority of family = family number in points. +1 per VP token. -1 per event card.

Key Powers: Broadcaster (+1 card), Ship Owner (play 2 types), Banker (VP token), Spy (steal VP), Guardian (block Barbarians), Priest (destroy events), Senator (+2 hand limit)

Win: Most influence points after 8 rounds.