Konane

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Konane (ko-nah-nay) is a traditional Hawaiian strategy game played on a board called a papamu. Two players take turns jumping and capturing opponent pieces, similar to checkers but played orthogonally (not diagonally). The player who makes the last jump wins.

Components

Setup

  1. Fill all holes alternately with light and dark pieces in a checkerboard pattern.
  2. To verify correct placement: each diagonal row from corner to corner should be all one color.
  3. Players sit across from each other.
  4. Determine colors: one player places a dark piece in one hand and a light piece in the other, holds hands behind back, then presents closed fists. The opponent picks a hand to choose their color.

Turn Structure

  1. Opening moves: The player with dark pieces removes any one dark stone from the board. Then the player with light pieces removes any one light stone from the board.
  2. Regular play: Starting with the dark player, players alternate turns. On each turn, a player jumps one or more opponent pieces with a single piece.

Actions

Jumping

Scoring / Victory Conditions

The player who makes the last jump wins. When a player cannot make any legal jump on their turn, they lose.

Special Rules & Edge Cases

Player Reference

Setup: Fill board in alternating pattern → Each player removes one of their own pieces

Movement: Jump orthogonally over opponent’s piece → Remove captured piece → May continue jumping in same direction

Win: Last player to make a legal jump wins. Cannot jump = you lose.