Kill Doctor Lucky

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Kill Doctor Lucky is a darkly humorous board game where players move through Doctor Lucky’s mansion, trying to be the one to successfully murder the old man. You must be alone in a room with Doctor Lucky and out of sight of all other players to make an attempt. Other players try to foil your attempts using failure cards. The first player to make an unfoiled murder attempt wins.

Components

Setup

  1. Deal cards face up one at a time until someone receives a room card. That player goes first; Doctor Lucky starts in that room.
  2. All players start in the Drawing Room.
  3. Reshuffle the deck and deal 6 cards face down to each player.
  4. Place spite tokens in a central pool.

Turn Structure

Each turn has three steps, followed by Doctor Lucky’s movement:

Step 1: Moving

Step 2: Murder Attempt (optional)

Step 3: Drawing (optional)

Doctor Lucky Moves

After each player’s turn, Doctor Lucky moves:

Actions

Sight Lines

Foiling Murder Attempts

Starting with the player to the attacker’s left, each player gets one chance to play any number of failure cards (values 1, 2, or 3). Failure values are summed. If the failure total meets or exceeds the murder total, the attempt is foiled.

Turn Order Changes

Scoring / Victory Conditions

The first player to make a murder attempt that the other players cannot foil wins immediately.

There is no score tracking. The game is purely about successfully completing a murder attempt.

Special Rules & Edge Cases

Dog Variants

Old Dog: The dog (Shamrock) starts with Doctor Lucky and follows him one step at a time by the shortest route. If the dog can see you in the room with the Doctor, you cannot attempt murder. You can attempt to kill the dog (no spite token earned). The dog cannot prevent murder of itself. Killing the dog counts as your murder attempt for the turn.

New Tricks: The dog cannot prevent murder but gets a spite token each time someone tries to kill Doctor Lucky. If the dog moves into your room (without the Doctor present), you may discard one card per spite token to collect the dog’s spite tokens. If the dog reaches the Doctor, all dog tokens return to the pool.

Old Dog, New Tricks: Both variant rules apply simultaneously.

Player Reference

Card Type Effect After Use
Move card Move self or Doctor Lucky up to N rooms Discard pile
Room card Move self or Doctor Lucky to named room Discard pile
Weapon card Murder attempt with stated value (may have room bonus) Discard pile
Failure card Foil a murder attempt (values 1, 2, or 3) Removed from game

Murder Total = Weapon value (or 1 if bare-handed) + number of spite tokens held

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