Kensington

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Kensington is a two-player abstract strategy game named after London’s Kensington Gardens, whose mosaic pattern inspired the board design. The board features a geometric pattern of hexagons, squares, and triangles (rhombitrihexagonal tiling). Players first place pieces on intersections, then move them to capture hexagons. Controlling geometric shapes (triangles, squares) lets you reposition opponent pieces. The first player to occupy all six vertices of a hexagon wins.

Components

Setup

The board starts empty. Players choose colors (red or blue). One player goes first.

Turn Structure

The game has two phases:

Phase 1: Placement

Players alternate placing one piece at a time on any empty intersection of the board until all 30 pieces (15 per player) are placed.

Phase 2: Movement

After all pieces are placed, players alternate turns moving one piece along a line to an adjacent empty intersection.

Actions

Placing a Piece (Phase 1)

Moving a Piece (Phase 2)

Forming Shapes – Repositioning

When you form a geometric shape with your pieces (all vertices occupied by your color):

Scoring / Victory Conditions

The objective is to place your pieces on all six vertices of a hexagon. The hexagon can be:

The first player to fully occupy all six vertices of an eligible hexagon wins the game.

Special Rules & Edge Cases

Player Reference

Shape Formed Vertices Repositioning Power
Triangle 3 of your pieces Move 1 opponent piece
Square 4 of your pieces Move 2 opponent pieces
Both at once 3 + 4 Move 2 opponent pieces (max)
Hexagon 6 of your pieces WIN the game
Key Numbers Value
Pieces per player 15
Board pattern Rhombitrihexagonal tiling
Phases 2 (placement, then movement)