AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant
Kemet: Blood and Sand is an area control strategy game set in mythical ancient Egypt. Players control Egyptian divinities (Anubis, Bastet, Horus, Ouadjet, or Sobek) deploying armies, summoning mythological creatures, and fighting for dominance. The player with the most Fame Points at the end wins. The game emphasizes aggressive play with a power-upgrade system using colored pyramids.
Configure the board for the player count (2-5 players each have different layouts). Each player sets up their City (3 Districts), pyramids at level 0, and units. The board features Temples, Deserts, Harbors, Obelisks, and the Sanctuary of All Gods.
Each round consists of action selection. Players alternate taking actions using their Action tokens until all are spent. Available actions include:
Move units from one zone to an adjacent zone. Movement follows paths; Harbors allow teleportation. Obelisks provide additional movement options.
Spend Prayer Points to deploy units from your supply to your City Districts.
Spend Prayer Points to acquire a Power tile. Requires a pyramid of the matching color at a level equal to or higher than the tile’s level. Power tiles provide permanent abilities, creatures, upgrades, and scoring opportunities.
Gain Prayer Points based on the Pray action and bonuses.
Increase one of your pyramids by one level (costs Prayer Points). Higher levels unlock more powerful tiles.
When units move into a zone occupied by an opponent, battle occurs:
The game ends when a player reaches a target number of Fame Points (varies by player count) OR at the end of a predetermined number of rounds.
Fame Points are earned by:
| Pyramid Color | Theme |
|---|---|
| Ruby | Offensive/military |
| Sapphire | Defensive/movement |
| Diamond | Economic/prayer |
| Onyx | Creatures/special |
| Key Numbers | Value |
|---|---|
| Units per player | 12 |
| Battle cards per player | 8 |
| Pyramids per player | 3 (up to level 4) |
| Power tile types | 64 total (16 per color) |