Kasserine Pass

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Kasserine Pass is a hex-and-counter wargame simulating the Battle of Kasserine Pass in February 1943, during the North Africa campaign of World War II. One player controls the German attackers (including Rommel’s Afrika Korps), while the other controls the American defenders in their first major engagement against the Germans. The game uses a standard IGO-UGO system with zones of control and a combat results table. Each turn represents one day, and the game lasts 12 turns.

Components

Setup

  1. Place the map board on the table.
  2. The Axis player places initial units according to the Axis Initial Units Appearance Chart.
  3. The Allied player places initial units according to the Allied Initial Units Chart.
  4. Place the turn marker on Turn 1.
  5. Additional units arrive as reinforcements on specified turns according to the appearance charts.

Turn Structure

Each turn (representing one day) follows the standard IGO-UGO sequence:

  1. Axis Movement Phase: The Axis player moves units.
  2. Axis Combat Phase: The Axis player resolves attacks.
  3. Allied Movement Phase: The Allied player moves units.
  4. Allied Combat Phase: The Allied player resolves attacks.
  5. End of Turn: Advance the turn marker. Check for reinforcements.

Actions

Movement

Combat

Retreats

Reinforcements

Scoring / Victory Conditions

Victory is determined by territorial control and unit losses at the end of 12 turns. The German player generally needs to break through the pass and capture key objectives, while the American player needs to hold defensive positions and inflict casualties. Specific victory conditions are defined in the scenario rules.

Special Rules & Edge Cases

Player Reference

Unit Type ZOC Entry Cost Can Move Through ZOC?
German Panzers +2 MP Yes
German Panzer Grenadiers +2 MP Yes
German Recon +2 MP Yes
Other German +2 MP No
All Allied +4 MP No
Key Numbers Value
Game length 12 turns
Turn = 1 day
Artillery range 2 hexes
Players 2