AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant
Jurassic Parts is an area control game where 2-5 paleontologists compete to split apart a massive slab of rock containing dinosaur fossils. Players place chisels to create cracks in the slab, and when it splits, the player who contributed the most chisels to the split gets first pick of the fossils. Complete dinosaur skeletons score the most points.
On your turn:
Sharpen 3 Chisels: Move 3 chisels from Dull (right) to Sharp (left) side. If you don’t have 3 dull chisels, move what you can and recall the remainder from placed chisels on the Slab.
Play Chisels: Place sharp chisels on the Slab and/or conduct transactions with the Field Leader.
Conduct Transactions: Buy from or sell to the Field Leader (before, during, or after placing chisels).
Some tile edges have Rocks that require extra chisels:
One sharp chisel may be kept between turns. All other unused sharp chisels must return to the dull side.
Purchases (escalating cost per turn):
Purchase options: Extra chisels that ignore rocks, sharpen 2 additional chisels, take a Fossil Tile from the Slab (no splits), take a Fossil Tile from the Field Leader.
Selling: Sell 1 Fossil per turn to the Field Leader for 1 amber. Cannot sell tiles from complete dinosaur sets or Plant tiles.
The game ends when all tiles have been claimed from the Slab. When only 2 Fossils remain, the current player splits them, keeps 1, gives the other to the Field Leader.
| Category | Points |
|---|---|
| Brachiosaurus (2 tiles) | 15 pts complete |
| T-Rex (2 tiles) | 10 pts complete |
| Triceratops (3 tiles) | 7 pts complete |
| Velociraptor (5 tiles) | 4 pts complete |
| Pterodactyl (1 tile each) | 1 pt each |
| Plants | Variable (based on collection size) |
| Incomplete dinosaurs | 1 pt per tile |
| Unused Pile of Bones | 1 pt per tile |
| Unspent Amber | 1 pt each |
Tiebreaker: Most complete 5-tile dinosaurs, then compare smaller sizes down to Pterodactyls.
When a line of chisels completely splits the Slab into 2 parts:
Even splits: Active player chooses which half to claim.
Completing Dinosaurs: When you assemble all tiles for a dinosaur, reveal it immediately and earn 1 amber. Pterodactyls are single-tile dinosaurs and earn amber when taken during a split (not when purchased).
Pile of Bones (Wild Card): Can substitute for any missing fossil piece at any time. Once committed, cannot be moved.
| Dinosaur | Tiles Needed | Complete Points |
|---|---|---|
| Brachiosaurus | 2 | 15 |
| T-Rex | 2 | 10 |
| Triceratops | 3 | 7 |
| Velociraptor | 5 | 4 |
| Pterodactyl | 1 | 1 |
| Turn Phase | Detail |
|---|---|
| Sharpen chisels | 3 per turn |
| Chisels saved between turns | 1 max |
| Max tiles per split | 6 |