Jungle

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Jungle (also known as Dou Shou Qi or Animal Chess) is a traditional two-player Chinese strategy game. Each player controls eight animal pieces of varying strength, maneuvering them across a board with rivers, traps, and dens. The objective is to move any of your animals into the opponent’s den. The game features a hierarchy of animal strengths with special exceptions and terrain rules.

Components

Animal Hierarchy (Strength)

Animal Power
Elephant 8
Lion 7
Tiger 6
Panther 5
Dog 4
Wolf 3
Cat 2
Rat 1

Setup

Place all pieces on their designated starting squares as marked on the board. Blue moves first.

Turn Structure

Players alternate turns. Each turn consists of moving one piece one square orthogonally (up, down, left, or right) in any direction.

Actions

Movement

Capture

Special Animal Powers

Rat:

Lion and Tiger:

Trap Squares

Den

Scoring / Victory Conditions

The game is won when any animal piece enters the opponent’s den. There is no point scoring – it is a binary win/loss.

Special Rules & Edge Cases

Player Reference

Piece Power Special Ability
Elephant 8 None (vulnerable to Rat)
Lion 7 Jumps over river
Tiger 6 Jumps over river
Panther 5 None
Dog 4 None
Wolf 3 None
Cat 2 None
Rat 1 Enters water; captures Elephant (from land only)
Board Feature Effect
Water squares Only Rat can enter
Trap squares Enemy pieces lose all power
Den Own pieces cannot enter; enemy entry = win