Journey Through Europe

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Journey Through Europe (also published as Explore Europe) is a travel board game by Ravensburger where players race across a map of Europe visiting assigned cities. Players roll dice to move by land, sea, or air, trying to visit all their destination cities and return home first. With 180 cities on the board, route planning and transport choices create varied gameplay each session.

Components

Setup

  1. Each player draws a town card from the top of a different color stack – this is their starting and ending city.
  2. Place your pawn and flag on your starting city.
  3. Each player is dealt two town cards from each color (total of 6 destination cards in a standard game). These are kept in hand.
  4. Players may look at their destination cards and plan routes.
  5. The youngest player goes first.

Turn Structure

On your turn:

  1. Roll the die.
  2. Move your pawn up to the rolled number of spaces using land, sea, or air travel.
  3. If you land on a destination city matching one of your cards, discard that card.
  4. If you rolled a 1, you may choose to draw an instruction card instead of moving.

Actions

Land Travel

Sea Travel

Air Travel

Instruction Cards

Scoring / Victory Conditions

The first player to visit all of their destination cities (discarding each town card upon arrival) and return to their starting city (where their flag is) wins the game.

Players may visit their destination cities in any order.

Special Rules & Edge Cases

Player Reference

Travel Type Cost Requirement
Land 1 point per city-to-city line Follow solid lines
Sea Entire next turn Must stop at harbor first
Air (same zone) 2 points From airport city
Air (adjacent zone) 4 points From airport city
Key Numbers Value
Cities on board 180
Destination cards per player 6 (standard)
Players 2-6
Die result for instruction card 1