I'm the Boss!

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

I’m the Boss! is a negotiation game where players compete to make the most money by closing lucrative business deals. Players take turns as the Boss, assembling required investors to close deals. Other players can negotiate for a share of the profits or play influence cards to interfere. The player with the most money at the end wins.

Components

Setup

  1. Remove the 6 Investor Cards from the deck (illustrated on both sides).
  2. With more than 3 players, each player receives one Investor Card; extras placed near the board.
  3. Shuffle remaining deck; deal 5 cards to each player (kept secret).
  4. Place remaining deck face-down in center of board.
  5. Order deal tiles by number (1st deal on top, 15th on bottom) and stack in center.
  6. Each player starts with NO money. Choose a banker.
  7. Player whose investor is first alphabetically goes first.
  8. Player to the right of the starting player places the dollar figure token on any space.

Turn Structure

On your turn, choose one of two options:

Option A: Declare your desire to make a deal at the current dollar token location.

Option B: Roll the die and move the dollar token clockwise that many spaces (skip concluded deals). Upon landing on a new space, either:

Actions

Making a Deal

  1. The player announcing the deal becomes the Boss.
  2. The Boss must assemble all required investors for the current deal space.
  3. The Boss’s own Investor Card is automatically in play (multiple investor cards if owned).
  4. Clan Cards (same family name/color as Investor Cards) may substitute for investor cards.
  5. If the Boss has all required cards, the deal closes immediately.
  6. If investors are still needed, negotiations begin.

Negotiating

Influence Cards

Concluding a Deal

Failed Deal

Scoring / Victory Conditions

End Game

Starting with the 10th completed deal, after each deal the Boss rolls a die. If the result matches the die symbols on the back of the deal tile, the game ends. Otherwise, the game ends after the 15th deal.

Winning

The player with the most money at the end of the last deal wins.

Special Rules & Edge Cases

Player Reference

Card Type Effect Quantity Rule
Travel Removes investor/clan from deal 3 per family + 3 generic
Recruitment Steal Investor Card Must play in sets of 3
Boss (“I’m the Boss!”) Become new Boss Any number per deal
Stop Cancel last Travel/Boss/Recruitment Cannot stop another Stop
Deal Phase What Happens
Boss announces deal Identifies available investors
Negotiation Players offer cards, negotiate dividends
Interference Influence cards played in any order
Closing Payment distributed, tile flipped
Failure Cards returned, play passes left