Happy City

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Happy City is a city-building card game where players compete to construct the happiest city. Each round, players earn income, then buy building cards to add to their city. Happiness is calculated by multiplying the number of inhabitants by the number of hearts on your cards. The player with the highest happiness score wins.

Components

Setup

  1. The happiest player takes the Prem’s card and becomes the 1st player for the entire game.
  2. Randomly place Special Building cards (Family version, conditions side up) on the table. Use the number of players plus 2 cards (e.g., 5 cards for 3 players). Return the rest to the box.
  3. Each player receives:
    • 2 coins
    • 1 Happy Market card (white side up), placed as the 1st card in their city
  4. Return remaining Happy Market cards to the box.
  5. Shuffle the 3 Building decks separately and place them face down in the center of the table.
  6. Sort the Dwelling cards by type into 3 identical piles. Each pile has 1 card fewer than the number of players (e.g., 2 of each for 3 players).
  7. Collect all remaining coins to form the bank.

Turn Structure

Each round consists of two phases:

A. Income Phase

All players simultaneously receive money from the bank equal to the sum of the income symbols shown at the bottom of the cards in their city (1st round: 1 coin from the Happy Market).

B. Action Phase

Players take turns clockwise, beginning with the 1st player. On your turn, perform these steps in order:

  1. (Optional) Discard ONE visible Building card from the central area. Discard piles are face down; players may not look through them.
  2. (Mandatory) Ensure there are 3 visible cards in the central area by drawing cards one-by-one from any of the 3 Building decks.
  3. (Mandatory) Choose ONE of the following:
    • Purchase 1 of the 3 visible Building cards from the central area
    • Purchase 1 Dwelling card
    • Purchase nothing and take 1 coin from the bank
  4. (Optional) If your city cards meet the conditions on an available Special Building card, take it and add it to your city (name side up).

Actions

Purchasing Cards

Special Buildings

Deck Exhaustion

If a Building deck runs out, shuffle its discard pile to create a new deck.

Scoring / Victory Conditions

The game ends as soon as any player places their 10th city card (including a Special Building). The current round continues until the last player has taken their turn.

Special Rules & Edge Cases

Player Reference

Phase Action Required?
A. Income Collect income from all city cards simultaneously Yes
B1. Discard Discard 1 card from central area Optional
B2. Refill Draw cards until 3 are visible in central area Yes
B3. Buy Buy 1 Building, 1 Dwelling, or take 1 coin Yes (choose one)
B4. Special Claim 1 Special Building if conditions met Optional (max 1 per game)

Scoring Formula: Inhabitants x Hearts = Happiness Points

Setup Reminders: