Overview
Hacienda is a strategy game set in 19th-century Argentina where players compete to become the most respected farmer and landowner. Players buy land cards and animal cards to place terrain tiles and animal tokens on a shared board, building chains to reach lucrative markets. Points are scored for market access, land chains, haciendas, water adjacency, and remaining money. The game features two scoring rounds.
Components
- 1 game board with markets and terrain
- 80 land cards (various terrain types)
- 72 animal cards (various animal types)
- 80 hexagonal land tiles
- 150 animal tokens
- 9 neutral haciendas
- 5 player haciendas (1 per player)
- Money bills in various denominations
- Water tiles
- Player markers
Setup
- Each player receives 1 hacienda, 30 animal tokens, 20 pesos starting capital.
- Deal 8 land cards and 4 animal cards to each player.
- Set up the board with market tiles and terrain.
- Place card displays for land and animal card purchases.
- Determine starting player.
Turn Structure
On each turn, a player may take up to 3 actions in any order. Each action may be of any type (including repeating the same type).
Actions
1. Buy One Object
Choose one of:
- Land card from the face-up display (cost varies)
- Animal card from the face-up display (cost varies)
- Hacienda (specific cost)
- Water tile (specific cost)
2. Play One Card
- Land card: Place a terrain tile of the matching type on the board. Must be placed adjacent to one of your existing tiles or as a new chain start.
- Animal card: Place an animal token adjacent to one of your existing animal chains or land tiles. Animals of the same type form herds.
3. Harvest
Sell goods for money based on your plantation development.
Placement Rules
- Land tiles and animal tokens must connect to your existing pieces on the board (adjacency required).
- Chains of connected land tiles score points based on length.
- Animal herds connect to markets for points.
- Haciendas can be placed on your land chains or herds for bonus points.
- Water tiles are placed for adjacency bonuses.
Scoring / Victory Conditions
Two scoring rounds (mid-game and end-game).
Scoring categories:
- Markets: 4 points per market connected by your chains
- Land chains: 2 points per tile in chains of 3+ tiles
- Haciendas: 1 point each (placed on chains or herds)
- Water adjacency: 1 point per adjacent water tile
- Money: 1 point per 10 pesos remaining
The player with the most total points after the second scoring wins. Ties broken by remaining money.
Special Rules & Edge Cases
- Each action can be repeated (e.g., buy 3 land cards as your 3 actions).
- Land tiles must match the terrain type shown on the card played.
- Animal chains are separate from land chains.
- A hacienda can only be placed on your own chains/herds.
- Markets provide points only when directly connected by your chains.
- The second scoring counts all categories again (cumulative with the first scoring).
- Water tiles provide adjacency bonuses to any player’s tiles next to them.
Player Reference
Turn: Up to 3 actions (Buy, Play Card, or Harvest)
Scoring: Markets (4 pts), Land chains 3+ (2 pts/tile), Haciendas (1 pt), Water (1 pt/adjacent), Money (1 pt/10 pesos)
Starting resources: 20 pesos, 8 land cards, 4 animal cards, 1 hacienda, 30 animal tokens
Two scoring rounds: Mid-game and end-game