Guatemala Cafe

AI-friendly board game rules summaries — use with Claude, ChatGPT, or any AI assistant

Overview

Guatemala Cafe is a plantation-building game where players cultivate coffee plantations, hire workers, and ship coffee from the harbor to score victory points. Players take turns moving a shared Buyer figure around a production area board to purchase pieces (sheds, workers, ships, roads) that they place on a shared plantation board. The player with the most victory points at the end wins.

Components

Setup

  1. Label each coffee sack before first game (7 per type).
  2. Place both gameboards side by side. Choose random or predetermined production area side; use correct plantation side for player count.
  3. For 3-player game, cover the left path building sites with small cards.
  4. Each player gets 5 ownership tiles and 15 centavos.
  5. Place VP indicators on the zero field.
  6. Set up production area board with coffee sacks, workers, sheds, and ships.
  7. Remaining 29 coffee sacks: 1 on final marked space, 5 into bag unseen, rest divided equally among players (hidden).
  8. Determine starting player; right-hand neighbor places Buyer on the perimeter track.

Turn Structure

On your turn:

  1. Move the Buyer 1-3 spaces clockwise on the perimeter track (pay 2 centavos to move 4 spaces).
  2. Choose one action:
    • Buy pieces from the Buyer’s current row and place them on the plantation board, OR
    • Replenish money and score VP for coffee types already grown

Actions

Building Plantations

Buy 1-3 pieces (sheds, workers, ships, or roads) from the Buyer’s current row. Pay immediately.

Costs (3-4 player game):

Area Shed Cost Worker Cost
Grey 2 centavos 1 centavo
Green 4 centavos 2 centavos
Yellow 6 centavos 3 centavos

Ship costs: Depend on cheapest unoccupied dock (first: 2, second: 3, third: 4 centavos). Max 3 ships per harbor.

Roads: Always free.

Plantation Placement Rules

Replenishing Money & Scoring

Instead of buying, you may:

  1. Take money from the stock based on the number of sacks on the production area board.
  2. Score VP for coffee types you have grown (based on your plantation size and ships).

Selling Coffee

When you sell, compare your plantation’s worker count to the coffee sack requirements. Score VP based on the number of workers connected to your shed and whether you have ships to export.

Scoring / Victory Conditions

The game ends when a player’s VP marker reaches the final coffee sack space on the victory point track.

VP sources:

The player with the highest VP wins.

Special Rules & Edge Cases

Player Reference

Turn: Move Buyer 1-3 spaces (or 4 for 2 centavos) > Buy pieces OR Replenish money/score

5 Coffee types: Each has 9 workers, 3 sheds, 3 ships

Starting money: 15 centavos

Key rule: Each coffee type grown only once per player

Game end: VP marker reaches the end of the track